UI
  • COLLECTOR
    • Overview
    • Folder Structure
    • Getting Started
    • Example Usage
  • NUMBER
    • Overview
    • Folder Structure
    • Getting Started
    • Example Usage
  • TIME_RESOURCE
    • Overview
    • Folder Structure
    • Getting Started
    • Example Usage
  • SMART_BUTTON
    • Overview
    • Folder Structure
    • Getting Started
  • Contact
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  1. COLLECTOR

Overview

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Last updated 8 months ago

The Collector System is a powerful and flexible Unity asset designed to facilitate the collection of items in a game environment. It provides a seamless way to animate the collection process, manage item pooling, and handle various collection scenarios. This asset is ideal for developers looking to enhance their game's user interface and interaction mechanics.